We really need to post more on this… I certainly do.

So, here’s my resolution. I’m gonna try to post once a week.

My current plan, is to start developing stuff for New World of Darkness games. Today’s contribution, Homebrewed Keys and Manifestations for Geist: the Sin-Eaters

Geist has Manifestations (the sin-eaters special magical powers) associated with 7 of the 9 core attributes. Naturally for me, I would like manifestations for the other two attributes.

Also, Keys bend how a manifestation works, flavoring how the power works. I’ve started work on several new keys, to add new flavor to the powers.

Here’s what I have so far.

New Keys and Manifestations.

Manifestation 1 – Dexterity based – The Fetter – Imposes penalties, binds target
Cold Wind Fetter – Cold disables target, may create Ice to bind
Grave Dirt Fetter – Zombie hands grasp at targets legs – Try to grapple/Trip
Pyre Flame Fetter – Flame Lashes parry, drive back enemies
Tear Stained Fetter – Target is affected as if moving against water.
Industrial Fetter – Conjures rusty chains. Binds and slows target
Passion Fetter – Emotional bindings, Fear and Sorrow
Phantasmal Fetter – Illusory chains
Primeval Fetter – Vines and or other plants
Stigmata Fetter – Open pseudo wounds, no damage (til rank 4) but cause wound penalties.
Stillness Fetter – Locks targets Joints
Widow’s Kiss Fetter – Venom disables target, Shuddering/shakes.
Dirge Fetter – Wraps target in metaphysical bounds of words. Target becomes socially awkward, confused, and says wrong words or odd things.
Phlogeston Fetter – Strangles the enemy with tendrils of nothingness.

Manifestation 2 – Composure based – The Pall – Provides Social Defense, Hides intentions.
Cold Wind Pall -
Grave Dirt Pall -
Pyre Flame Pall -
Tear Stained Pall -
Industrial Pall -
Passion Pall -
Phantasmal Pall -
Primeval Pall -
Stigmata Pall -
Stillness Pall -
Widow’s Kiss Pall – q
Dirge Pall – q
Phlogeston Pall – q

KEYS
New Key 1 – The Widow’s Kiss – Poison focus. Both physical Poison and Emotional poison
Widow’s Kiss Boneyard – Grants additional power and insight over poisonous things in area, works best in poisoned land/wastelands.
Widow’s Kiss Caul – Changes body to be toxic to others, adapt to poisons. Also take on aspects of Venomous spiders or reptiles. (Especially Black/Brown/Red Widows)
Widow’s Kiss Curse – Target gets poisoned by incidental contact with normal things. Salmonella from eggs, Mercury from his fillings, his mail is contaminated with Ricin or Anthrax, Etc.
Widow’s Kiss Marionette – Creates a poison that does will damage. If will <= 0, then subject is bound to the sin-eater’s will.
Widow’s Kiss Oracle – Drink poison to gain ecstatic visions, forsight. Also allows you to ‘see’ poison in things.
Widow’s Kiss Rage – Each use creates a single dose of poison whose damage and toxicity is based on successes on activation. Lasts for a length of time based on rank.
Widow’s Kiss Shroud – Bonus defense against Poisons and Disease.

New Key 2 – The Dirge – Tilts all manifestations to the Social, All word related.
Dirge Boneyard – Constant Chanting, Boneyard extends to all in earshot. Extra effects in locations associated with Oratory or Amphitheaters, or where a Eulogy was recently given.
Dirge Caul – Changes the body to become a better orator, more impressive, better manipulator.
Dirge Curse – Target suffers various mental disorders that cause social problems. Especially Aphasia and/or Tourette’s syndrome.
Dirge Marionette – Subject believes the Bounds words are his own thoughts, behaves appropriately.
Dirge Oracle – Automatic Writing, Bibliomancy.
Dirge Rage – Can be used to inflict damage as an area attack instead of single target.
Dirge Shroud – Adds to social defense, confuses others socially(Manipulation).

New Key 3 – The Phlogeston – Aethir, Fifth Element, Void. Creates vacuums?
Any manifestation where Elemental Keys function the same, Phlogeston key follows the same functions.
Phlogeston Boneyard – allows them to force other elements out of an area. Works best in area’s that are devoid of most of the classic elements. Works exceptionally well where non-breathable gasses are prevelant, or in outer space (unlikely but hey, it could happen)
Phlogeston Caul – Become an archon of nothingness
Phlogeston Curse -
Phlogeston Marionette -
Phlogeston Oracle – Must suffocate self with smoke or inert gasses to activate.
Phlogeston Rage – Damage from Vacuum Suffocation, causes perception problems
Phlogeston Shroud -

674 views

Tags: , , , ,

This entry was posted on Sunday, April 11th, 2010 at 2:28 pm and is filed under Games. You can follow any responses to this entry through the RSS 2.0 feed. You can leave a response, or trackback from your own site.
Digg it! Add to del.icio.us Add to Reddit Bookmark to Simpy Add to Yahoo MyWeb2 Add to BlinkBits Blink this Post Add to Blogmarks Bookmark to Co.mments! Add to Connotea Add to Fark Add to Feed Me Links Add to Furl Add to Ma.gnolia Add to Newsvine Add to Netvouz Add to Scuttle Add to Shadows Add to Spurl Add to StumbleUpon Add to Technorati Add to Wists
  • http://twitter.com/TiwazTyrsfist TiwazTyrsfist

    New post on Brewngames.com

  • http://twitter.com/TiwazTyrsfist TiwazTyrsfist

    New post on Brewngames.com